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CS:S Tweaks för bättre fps
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mik-all
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PostPosted: Thu Jan 06, 2005 13:35 pm    Post subject: CS:S Tweaks för bättre fps Reply with quote

Hejje

Jag fick detta av [GTI]Apilas och har själv inte hunnit testa än.
Det är även möjligt att detta redan varit uppe här men jag hittar inget sånt.

Håll till godo!




=========================================================================
= Version 4.0 =
=========================================================================
= Here're some useful commands for CS:S. =
=========================================================================
= To try just type them into console while in-game. To have them on by =
= default put them in either your autoexec.cfg, your valve.rc or make =
= your own file and make it load automatically when the game starts. =
=========================================================================
= Credits: Crotch (for starting a useful commands thread) =
= x6-Drew (for many useful commands) =
= VALVe (for making the best game ever) =
= disc3h (for giving some commands) =
= ulti (for giving some commands) =
= Thanks guys! =
=========================================================================



Console commands:

<-- FPS -->

cl_phys_props_enable 0 -- disables all the little cans and the rubbish
cl_phys_props_max 0 -- sets range at which props show up
cl_ragdoll_physics_enable 0 -- makes the models disappear once they are killed
cl_show_splashes 0 -- no splashes, i don't know which ones, but who cares lol
cl_smooth 0 -- a little less beauty, but 5-10 more fps
fog_enable 0 -- removes the fog, better fps and visability
mat_bloom 0 -- disables the bloom Smile
mat_bumpmap 0 -- removes bumpmapping, but yields a substantial fps gain
mat_clipz 0 -- water wuality taken off, more fps (-dxlevel 90 -clipz 0 in command line)
mat_fastnobump 1 -- faster bump mapping
mat_fastspecular 1 -- faster specular mapping
mat_mipmaptextures 0 -- makes textures lose their quality with distance, more fps
mat_specular 0 -- removes specular lighting but may yield fps gain
mp_decals 300 and less -- how much stuff will be kept in memory like bullet holes in walls, lesser = better performance
r_avglight 0 -- average lighting on objects won't exist anymore (default 2)
r_decal_cullsize 1 -- makes textures look good only when you get close, better fps
r_decals 0 -- no decals, way more fps
r_lod -1 -- worse texture quality, big fps boost
r_propsmaxdist 1000 and less -- less objects fading distance = better performance
r_rainradius 0 -- as i understand it, you won't see the rain
r_rainsimulate 0 -- disables rain, thus more fps
r_rainsplashpercentage 0 -- no splashes on the water from the rain
r_rootlod # -- level of detail, from 1(min) to 7(max)

<-- Usefull -->

cl_crosshairscale (number) -- changes your crosshair size in-game
cl_interp 0 -- only way to get sv_showhitboxes 1 to register hitboxes in same place as model
cl_interpolate 0 -- same as before, to use together
cl_showfps 1 -- shows your current fps in upper right corner
con_enable 1 -- enables console
jpeg_quality 100 -- 100% quality screenshots that you take
mat_show_texture_memory_usage 1 -- puts a nifty little thing in ur top right screen that shows how much memory (in kilobytes) is being taken up by textures
perfvisualbenchmark -- built in benchmarking utility
showhitlocation 1 -- shows where you're hit
soundscape_fadetime 9999 and soundscape_flush -- works similar to "stopsound" command from goldsource.
cl_setautobuy weapon -- this will set 'autobuy' - buy: weapon of your choice (for weapon names check autobuy.txt in cstrike directory, this is good for making 1 key buy all you need Razz buy aliases)
autobuy -- you just bought a weapon(s) you chose in cl_setautobuy


Command line statements:

-condebug -- add debug messages to ingame console
-console -- enables console in your game
-developer # -- Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)
-heapsize (number) -- dependant on the amount of ram you have (usually you should put the half of the full ammount), it MAY increase fps
-exec <filename> -- executes a .cfg file in cfg directory (like autoexec for example)
-nojoy -- i heard it could boost a little the game load speed (took it from 1.6, didn't try)
-noipx -- same thing
-noforcemaccel -- cpl fix for mouse
-noforcemparms -- that disables
-noforcemspd -- XP mouse acceleration
-startwindowed -- run in window
-sw -- software rendering mode


=========================================================================
= The end for now. More coming. Smile =
=========================================================================

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woody
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PostPosted: Thu Jan 06, 2005 13:49 pm    Post subject: Reply with quote

Nice detta va kanon juh Fan att man inte har en skrivare =)
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reboot



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PostPosted: Thu Jan 06, 2005 14:33 pm    Post subject: Reply with quote

<---Usefull---> wrote:
cl_interp 0 -- only way to get sv_showhitboxes 1 to register hitboxes in same place as model


Är det X_interp fusk från start i Source isf?

Tack för kommandona!
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Kenji



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PostPosted: Thu Jan 06, 2005 23:22 pm    Post subject: Reply with quote

Jag kunde inte starta upp någon server efter jag gjorde en autoexec.cfg med de kommandona. Very Happy
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mik-all
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PostPosted: Fri Jan 07, 2005 0:30 am    Post subject: Reply with quote

Kenji wrote:
Jag kunde inte starta upp någon server efter jag gjorde en autoexec.cfg med de kommandona. Very Happy


Ajaj.. ja där ser man.
Har själv ännu inte hunnit kolla hur detta funkar.

Om ngn testat mer och får bra/dåliga resultat så hojta till här.
Vem vet det kanske går att använda det mesta men inte allt.
Rätt var det är har vi här på maffia löst CS:S-problemen!! Smile Wink


Jobba på!!

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Apilas



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PostPosted: Fri Jan 07, 2005 3:50 am    Post subject: Reply with quote

Vissa av tweaksen funkar bara ifall servern har cheats påslaget.. förmodligen därför du inte kunde starta server på grund av det

http://forums.steampowered.com/forums/showthread.php?threadid=154884

där hittar ni fler tweaks


/Apilas
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Kenji



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PostPosted: Fri Jan 07, 2005 5:38 am    Post subject: Reply with quote

[GTI]Apilas wrote:
Vissa av tweaksen funkar bara ifall servern har cheats påslaget.. förmodligen därför du inte kunde starta server på grund av det

http://forums.steampowered.com/forums/showthread.php?threadid=154884

där hittar ni fler tweaks


/Apilas


Vet du vilka som kräver sv_cheats ?
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mik-all
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PostPosted: Fri Jan 07, 2005 12:16 pm    Post subject: Reply with quote

Nu har jag testat och jag märkte en STOR skillnad.
La in dessa i min userconfig.cfg, testade både på egen och på maffias server.

Code:

sv_cheats 1
cl_phys_props_enable 0
cl_phys_props_max 0
cl_ragdoll_physics_enable 0
cl_show_splashes 0
fog_enable 0
mat_bloom 0
mat_bumpmap 0
mat_fastnobump 1
mat_fastspecular 1
r_rainradius 0
r_rainsimulate 0
r_rainsplashpercentage 0

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mik-all
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PostPosted: Fri Jan 07, 2005 12:38 pm    Post subject: Reply with quote

Sedan märkte jag till min förvåning att vid upplösning 640*480 så funkade det ännu bättre. Detaljrikedomen blev inte alls så mkt sämre som den blir i vanliga cs.

*edit*
Bifogar en screen
*edit*



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woody
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PostPosted: Wed Jan 12, 2005 3:07 am    Post subject: Reply with quote

Evil wrote:
Nu har jag testat och jag märkte en STOR skillnad.
La in dessa i min userconfig.cfg, testade både på egen och på maffias server.

Code:

sv_cheats 1
cl_phys_props_enable 0
cl_phys_props_max 0
cl_ragdoll_physics_enable 0
cl_show_splashes 0
fog_enable 0
mat_bloom 0
mat_bumpmap 0
mat_fastnobump 1
mat_fastspecular 1
r_rainradius 0
r_rainsimulate 0
r_rainsplashpercentage 0



Om jag Koppar detta å lägger in i min usercfg blir de bättre fps då ? Ja e skit kass på sånna där console kommandon ja lykades få ner cs 1,6 så ja hadde 20 fps max tog polaren 1 timma å ställa iordning allt hehe.....

//Woody

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PostPosted: Wed Jan 12, 2005 10:19 am    Post subject: Reply with quote

Det blev betydligt bättre för mig, ja! Smile
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PostPosted: Wed Jan 12, 2005 13:24 pm    Post subject: Reply with quote

Jao ja testar så får ja se va som händer Men ja ligger redan på 100 - 200 fps men bland sjunker de till 70 - 80 :/

//Woody

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PostPosted: Mon Jan 31, 2005 18:44 pm    Post subject: Reply with quote

Blir helt loss, när jag skriver in kommandona i min cfg fil som jag öppnar med "anteckningar" och sparar dem så sparas de fan inte, öppnar cssource och de är inte sparade...
Vet någon varför ?

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Cat
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PostPosted: Mon Jan 31, 2005 19:01 pm    Post subject: Reply with quote

[KACFM]kassius wrote:
Blir helt loss, när jag skriver in kommandona i min cfg fil som jag öppnar med "anteckningar" och sparar dem så sparas de fan inte, öppnar cssource och de är inte sparade...
Vet någon varför ?


Kollat så att du inte har den filen skirvskyddad? Högerklicka, bocka ur skrivskyddad eller nåt sånt. Kan vara värt att testa. Smile

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waingro
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PostPosted: Mon Jan 31, 2005 20:02 pm    Post subject: Reply with quote

Filen är inte skrivskyddad Sad
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Apilas



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PostPosted: Mon Jan 31, 2005 20:15 pm    Post subject: Reply with quote

Vad händer ifall du skriver in ändringarna och sen skrivskyddar filen?

/Apilas
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waingro
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PostPosted: Mon Jan 31, 2005 21:02 pm    Post subject: Reply with quote

[GTI]Apilas wrote:
Vad händer ifall du skriver in ändringarna och sen skrivskyddar filen?

/Apilas


Ska pröva det, återkommer med resultat.

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waingro
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PostPosted: Tue Feb 01, 2005 12:00 pm    Post subject: Reply with quote

Verkar som det funkade !
Klockers !

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PostPosted: Tue Feb 01, 2005 13:59 pm    Post subject: Reply with quote

Woody wrote:
Jao ja testar så får ja se va som händer Men ja ligger redan på 100 - 200 fps men bland sjunker de till 70 - 80 :/

//Woody


För din information kan du bara upfatta 60 bilder per sekund, så allt utöver det ser du inte skillnad på.
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ishimura



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PostPosted: Tue Feb 01, 2005 14:03 pm    Post subject: Reply with quote

Anonymous wrote:
Woody wrote:
Jao ja testar så får ja se va som händer Men ja ligger redan på 100 - 200 fps men bland sjunker de till 70 - 80 :/

//Woody


För din information kan du bara upfatta 60 bilder per sekund, så allt utöver det ser du inte skillnad på.


Så du menar att du inte känner skillnad mellan 60 och 100 fps?
Det gör jag, människan kanske bara uppfattar 60 fps men känslan blir helt annorlunda, så ju högre fps ju bättre flyt.

Exempel, kolla på siktet när du har 60fps och jämför när du har 100, vilket krymper/växer snabbast och utan hack?
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